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MC-270179

X-Ray Glitch when using generic.scale below 0.4

X-Ray Glitch when player is using generic.scale between 0.4 and 0.06

What I expected to happen was...:
When player uses "generic.scale" lower than the base, when player gets near an angle between 2 blocks, these must prevent seeing through them at any scale.

What actually happened was...:
When you use "generic.scale" lower than 0.4, at first person or third person view, the glitch allows player to see through the blocks in the angle, and at scale lower than 0.2, you can look freely at any direction through blocks, and you can see caves or any structure underground.

Steps to Reproduce:

  1. Write command /attribute OdontoZoom minecraft:generic.scale base set 0.1

  2. Get close to any block in any gamemode on a generated world.

  3. You can go any position, place 1 blocks or 2 blocks to make a 90 degrees angle, and look through.

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j_p_smith

Thank you for your report!
We're actually already tracking this issue in MC-267376, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote or any additional information to the main ticket it would be appreciated.

Please be sure to use the search feature before creating a ticket to see if the issue has already been reported.

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