mojira.dev
MC-270196

The camera remains static when spectating a non-living entity, and that entity sustains damage

When spectating a living entity in spectator mode and it sustains damage, your camera will adjust accordingly. However, this behavior does not extend to non-living entities, which can be damaged using the /damage command. If you're spectating entities like minecarts or armor stands, your camera will not tilt when you inflict damage on them. Relates to MC-259552.

steps to reproduce

  1. Summon an armor stand entity

  2. Spectate the armor stand

  3. /damage @e[type=minecraft:armor_stand,limit=1,sort=nearest] 1 minecraft:player_attack
  4. Summon a boat entity

  5. Spectate the boat

    /damage @e[type=minecraft:boat,limit=1,sort=nearest] 1 minecraft:player_attack
  6. Summon an ocelot entity

  7. Spectate the ocelot

  8. /damage @e[type=minecraft:ocelot,limit=1,sort=nearest] 1 minecraft:player_attack

Observed: The camera tilts only when mobs, such as ocelots in this instance, take damage. However, when spectating non-living entities like armor stands or boats, the camera does not tilt upon their damage.

Expected: The camera should consistently tilt when spectating any entity taking damage. Although non-living entities don't turn red when damaged, they may still exhibit visual cues, as seen with armor stands, boats, or minecarts wobbling upon damage.

Attachments

Comments 2

Requesting ownership if possible. 

Also affects 24w14a.

Thank you for your report!
After consideration, the issue is being closed as Invalid.

You have posted a feature request or a suggestion. This site is for bug reports only.
For suggestions, please visit The official Minecraft feedback site or visit the Minecraft Feedback Discord server.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki

Please

(Unassigned)

Confirmed

Camera

1.20.4, 24w13a

Retrieved