Adding primary and/or secondary effects to beacons consumes beacon payment items, even in creative mode. This contrasts with enchanting tables, which do not consume any lapis lazuli or experience levels (see MC-12656).
Steps to reproduce
Set down an activated beacon
Insert an applicable material item
Activate the beacon
Expected Results
The item was consumed.
Observed Results:
Because the player is in creative mode, it would be expected that the item would not be consumed.
Notes:
Related to MC-269593 MC-269318 MC-16753 MC-11532 MC-194685 MC-132522 MC-269318 MC-12656
Linked issues
relates to 1
Attachments
Comments 3

Can confirm! Also affects 24w14a.

Thank you for your report!
After consideration, the issue is being closed as Working as Intended.
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Can confirm. Requesting ownership of this issue due to an inactive owner.