Summary
MC-270296 can be used to obtain a regular/non-tipped arrow with potion effects. This arrow, when shot, applies the said effects. In addition, shooting such arrow does not consume the arrow when the bow used is enchanted with Infinity, unlike with tipped arrows. The two, combined together, can be used to shoot infinite number of arrows with effects (which was previously impossible), breaking the game balance.
Note: although questionable, this feature might be intentionally designed as such for use by data pack makers.
Steps to Reproduce
Get a regular arrow with
potion_contents
component (via ominous trial spawner or command)/give @s arrow[minecraft:potion_contents="poison"]
Get a bow
Shoot the arrow
Get an Infinity-enchanted bow
Shoot the arrow
Expected Result
Either the arrow does not apply effects, or the arrow is consumed when using Infinity bows.
Actual Result
The arrow applies effects and is not consumed when using Infinity bows.
Linked issues
Attachments
Comments 7
Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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What is the command needed to spawn the bow in step 1?