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MC-272044 Game crashes when mob with oozing effect is killed Duplicate MC-271328 Piston glitches into shulker when pushing it into the world border. Duplicate MC-271051 Cannot take damage outside world border in survival mode. Works As Intended MC-271049 Can shoot arrows outside of world border's border. Duplicate MC-271036 Blocks can be placed outside of the world border when placing 1 inside the world border and connecting it with another block when outside the world border. Duplicate MC-270935 Mobs glitch inside command block and turn black when summoning using the command block Invalid MC-270895 Feeding an angry wolf shows hearts but keeps on attacking. Invalid MC-270866 Banners can go through chests/blocks Duplicate MC-270861 Minecart changes position depending on rail's position when breaking the rail Won't Fix MC-270776 Display block glitches when placing blocks around it or next to it. Invalid

Comments

Affects 1.21.11, updated datapack:

[media]

Affects 1.21.11, video:

[media: Bug.mp4]

Affects 1.21.11, I’ve attached a resource pack in case anyone would like to test this in the future 🙂

[media]

This has been fixed in 24w33a:

[media: 2026-02-03_01.51.45-20260202-225145.png]


Can confirm:

[media: 2026-02-01_20.21.25.png]

Steps to Reproduce:

Start two Minecraft instances with Player A and Player B in the same world with cheats enabled.

Move the players so that they are out of each other's render distance:

Player A: /tp @s 0 100 0

Player B: /tp @s 10000 100 0

Log in as Player B and use the spyglass item.

Press the key to use the item to look through the spyglass, keeping it active by holding the key or using another method to keep the action active.

Switch to Player A's window.

Teleport to Player B's location.

Immediately look at Player B.

Observed Results:
The spyglass is being held by Player B at their side or in a "frozen" state, despite the fact that the item is active. The "aiming" animation is not being shown.

Expected Results:
The "aiming" animation should be shown by Player B as soon as they are loaded by Player A's client, with the spyglass being held up to their eye.




Can confirm in 1.21.11, updated commands:

/summon minecraft:oak_boat ~ ~ ~ {Passengers:[{id:"minecraft:armor_stand"}]}
/data get entity @e[type=minecraft:armor_stand,sort=nearest,limit=1] Rotation

Can confirm in 1.21.11

[media: Bug (2).mp4]

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