mojira.dev
MC-270414

Summoning a growing area_effect_cloud that collides with water creates bubble and splash particles

Summary

When an area_effect_cloud entity with a positive RadiusPerTick value is summoned near water, it will create bubble and splash particles when the area_effect_cloud grows in size and intersects with the water. This does not happen if the area_effect_cloud is summoned with it already intersecting the water.

 

Reproduction steps

Place water on the same Y level as the player, walk away a few blocks, then run the command:
/summon area_effect_cloud ~ ~ ~ {RadiusPerTick:1,Duration:10}

 

[media]

Linked issues

Attachments

Comments 3

Can confirm. This interestingly does not happen if the player is standing in the water:

[media]

This issue is not exclusive to 24w14a. Can 1.20.4 be added as an affected version?

Javitar

(Unassigned)

Confirmed

Platform

Low

Entities, Particles

1.20.4, 24w14a

Retrieved