The same fireworks from the same dispenser go much higher in the latest snapshots than they did in 1.20.4 I was able to recreate this in 24w13a and higher, but not in 24w12a and lower.
Steps to recreate:
-Create a world in 1.20.4, or any 1.20.5 snapshot before 24w13a.
-Craft a firework star. I made one from red dye, gunpowder, and a diamond, but any should be fine.
-Craft a firework rocket using this star. I used the firework star, paper, and 2 gunpowder.
-Place this rocket in an upwards dispenser, activate it, and note how high the rocket flies before exploding.
-Update your world to 1.20.5 Prerelease 1 or any snapshot after 24w12a.
-Launch this same firework from the dispenser, and notice that it has gone much higher than before.
What should happen:
The firework should go the same height in both versions
What happens:
The firework goes significantly higher in the new snapshots.
Please update the description to include steps to reproduce this issue, as well as expected VS observed results.
Please also attach any needed datapacks, resourcepacks, screenshots, videos or worlds needed to help reproduce this issue.