Some of the dispenser traps that generate in chambers can generate behind walls, making them redundant.
Seed: 1774845548453184519
/tp @s -1461 -21 -10330
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is duplicated by 2
relates to 1
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Affects 1.21. Breezes can activate these hidden traps, causing water buckets and other projectiles to spit out the wall in item form
I'm not sure if the walls that obstruct the dispensers are supposed to be there