mojira.dev

sandro38

Assigned

No issues.

Reported

MC-302148 Copper Golem does not get close enough to search the chest, getting permanently stuck Fixed MC-302127 Copper golem sounds are still too quiet Invalid MC-302125 Copper Golem fails to interact with chests while on a moving minecart Invalid MC-302123 Slabs cause copper golems to get stuck trying to access a chest they can't Community Consensus MC-301979 Copper golems no longer properly check chests Fixed MC-301965 Copper Golem behaves strangely when many inaccessible Copper Chests are nearby Unconfirmed MC-301799 Copper Golem ignores a Copper Chest for seemingly no reason Duplicate MC-301798 Copper golems do not open chests with specific transparent/non-full blocks above them Fixed MC-301778 Copper golem statues in the sitting pose now have gaps between their body parts Confirmed MC-301532 Copper Golem gets permanently stuck trying to pathfind to a chest above. Duplicate MC-301491 Fully Oxidized Copper Chest texture still retains the reflection Invalid MC-301490 Copper bars and copper chains are inconsistently dark Works As Intended MC-301437 Mobs do not always avoid harmful blocks Duplicate MC-300944 Performing a mace smash attack on a copper golem searching a chest makes the wrong sound Fixed MC-300629 Exposed, weathered and oxidized variants of copper golem statues do not use copper golem statue sounds Fixed MC-300621 Copper Chest recipe does not unlock even when the player has all required ingredients Works As Intended MC-300508 Copper golems sort different potions and suspicious stews in the same chest Confirmed MC-298352 Massive lag spikes occur when crossing chunk borders Cannot Reproduce MC-297826 New music plays outside of it's intended biomes Works As Intended MC-296970 The dried ghast block has a hit sound event Fixed

Comments

As of 1.21.9 Pre-Release 2, the issue still happens when the copper golems are checking chests. Copper golems will no longer cause lag when queuing for a chest other copper golems are checking, so my previous example will not cause much lag, but they still cause just as much lag when they are checking chests themselves. I’ll attach a new video with an example

[media: Untitled video - Made with Clipchamp (15).mp4]

[media: Untitled video - Made with Clipchamp (10).mp4]

here’s another video. the bug appears to happen when copper chests open near copper golems.

can confirm. copper golems combined with copper chests are ridiculously laggy in 1.21.9 Pre-1

[media: in 25w37a - Made with Clipchamp.mp4]

still not fixed. to reproduce in 25w37a, nudge the copper golem to the corner closest to the chest.

This is intended behavior. Copper golem treats matching and empty chests the same way. To prevent cross-contamination, you need to prevent the gold chest from emptying all the way (using redstone comparators to measure the chest). Your suggestion is a feature request.

As i said in notes, copper golems can normally open chests with glass above them. this is not exactly a duplicate of MC-301798, which is about them not being able to open chests under carpets, trapdoors, etc.

(in 25w36a) I am unable to reproduce this. the copper golem checks 10 chests consistently. can you try to make the same same structure elsewhere and/or in different orientations? it could be a locationality or directionality issue.

can confirm. placing an ender chest crashed the game. now i am permanently unable to open the world containing the ender chest.

can confirm. new copper chest and golem sounds are unusually quiet

small jungle trees on average have 55 leaves, while the minimum sapling drop rate is 1/40, meaning farming small jungle trees on average is not unsustainable.

large jungle trees seem to have 200-320 leaves, meaning you will get 5-8 saplings on average.

The game rule seems to only take effect after reloading the world