mojira.dev

sandro38

Assigned

No issues.

Reported

MC-304395 Spears are very inconsistent against skeletons and often deal no damage Duplicate MC-303950 Velocity no longer properly increases spear damage Fixed MC-303707 camels do not properly stand up Duplicate MC-303706 Parched are never present in trial chambers Duplicate MC-302148 Copper Golem does not get close enough to search the chest, getting permanently stuck Fixed MC-302127 Copper golem sounds are still too quiet Invalid MC-302125 Copper Golem fails to interact with chests while on a moving minecart Invalid MC-302123 Slabs cause copper golems to get stuck trying to access a chest they can't Community Consensus MC-301979 Copper golems no longer properly check chests Fixed MC-301965 Copper Golem behaves strangely when many inaccessible Copper Chests are nearby Awaiting Response MC-301799 Copper Golem ignores a Copper Chest for seemingly no reason Duplicate MC-301798 Copper golems do not open chests with specific transparent/non-full blocks above them Fixed MC-301778 Copper golem statues in the sitting pose now have gaps between their body parts Confirmed MC-301532 Copper Golem gets permanently stuck trying to pathfind to a chest above. Duplicate MC-301491 Fully Oxidized Copper Chest texture still retains the reflection Invalid MC-301490 Copper bars and copper chains are inconsistently dark Works As Intended MC-301437 Mobs do not always avoid harmful blocks Duplicate MC-300944 Performing a mace smash attack on a copper golem searching a chest makes the wrong sound Fixed MC-300629 Exposed, weathered and oxidized variants of copper golem statues do not use copper golem statue sounds Fixed MC-300621 Copper Chest recipe does not unlock even when the player has all required ingredients Works As Intended

Comments

this bug is an enormous detriment to the spear. because of the invisible cooldown, lunge can no longer be used as a way to gain a burst of speed to deal high damage.

[media: Untitled video - Made with Clipchamp (17).mp4]

As of 1.21.9 Pre-Release 2, the issue still happens when the copper golems are checking chests. Copper golems will no longer cause lag when queuing for a chest other copper golems are checking, so my previous example will not cause much lag, but they still cause just as much lag when they are checking chests themselves. I’ll attach a new video with an example

[media: Untitled video - Made with Clipchamp (15).mp4]

[media: Untitled video - Made with Clipchamp (10).mp4]

here’s another video. the bug appears to happen when copper chests open near copper golems.

can confirm. copper golems combined with copper chests are ridiculously laggy in 1.21.9 Pre-1

[media: in 25w37a - Made with Clipchamp.mp4]

still not fixed. to reproduce in 25w37a, nudge the copper golem to the corner closest to the chest.

This is intended behavior. Copper golem treats matching and empty chests the same way. To prevent cross-contamination, you need to prevent the gold chest from emptying all the way (using redstone comparators to measure the chest). Your suggestion is a feature request.

As i said in notes, copper golems can normally open chests with glass above them. this is not exactly a duplicate of MC-301798, which is about them not being able to open chests under carpets, trapdoors, etc.

(in 25w36a) I am unable to reproduce this. the copper golem checks 10 chests consistently. can you try to make the same same structure elsewhere and/or in different orientations? it could be a locationality or directionality issue.