mojira.dev
MC-303956

Charge attacks now have reduced damage when used after a jab attack

In the latest snapshot, MC-303554 was fixed to make the custom component piercing_weapon function correctly with the damage penalty from the attack cooldown, as the default value for minimum cooldown was 0 when giving custom piercing weapons using commands.

However, this has had a big side effect on vanilla non-custom spear behavior, as the cooldown percentage of jab attacks now affects charge attacks, which can be seen when following up a jab attack with a charge attack (the charge attack has reduced damage based on the cooldown percentage of the prior jab attack).

This significantly harms the usecases for the jab attack and I don’t believe it was a conscious change, as it was not mentioned in the changelog despite being a big nerf.

Linked issues

Comments 4

I am not sure this is a bug, however I can confirm that this does happen.

It seems unintended based on it going unmentioned.

Confirmed as well.

this bug is an enormous detriment to the spear. because of the invisible cooldown, lunge can no longer be used as a way to gain a burst of speed to deal high damage.

SeaOfPixels

(Unassigned)

1511674

Community Consensus

Expansion A

Low

Combat

25w45a

25w46a

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