Why moderators not affiliated with Mojang like yourself are allowed to freely make these decisions before they ever reach developers is beyond me.
Please reopen this report, I am rewriting it to focus on the channeling issue
In 26.1 snapshot 2
I believe SlicedLime is the one who spearheaded the enchantment rewrite in 1.21 (considering all the bugs related to it were assigned to him), and would be well aware of this bug. So it’s likely it is not desired to be fixed, but if this was said publically it would obviously receive backlash so it’s been ignored instead.
In 1.21.11
In 1.21.11
Re-open this.
Example of a datapack which fixes this bug: https://modrinth.com/datapack/dragon-movement-fix
Please re-open this, this is not the same bug. The other one is about environmental lighting based on sunsets, this one is entirely different and is about light spots appearing underground.
Reply to Amethyst Enderdragon:
That is intentional to prevent the attack indicator from constantly showing when breaking blocks.
Works as intended
Please re-open this.
Can in fact confirm this is a byproduct of MC-272431, fixing the vertical velocity bug using a datapack reintroduces the dive attack where the dragon dives down to shoot a fireball at the player.
Blatantly a feature request, no idea how this has survived this long.
This is WAI, this behavior is consistent with switching items in the hotbar too.
Then do that?