The bug
When a zombie with CanBreakDoors destroys a copper door, wooden sounds are played, instead of the dedicated metal door sounds (MC-218122).
How to fix
Play the metal door breaking sounds in this situation instead (MC-218122).
Further notes
This does not duplicate MC-267539 as said ticket requests new sounds be implemented for special wood types.
Related issues
is duplicated by
Attachments
Comments


Can confirm
[media]Use the following command so the zombie can attack door:
/execute as @e[type=zombie,tag=!modified] run data modify entity @s CanBreakDoors set value 1

Can confirm! Probably just a placeholder until Mojang makes the sound.

After some further research, this seems to duplicate MC-267539.

@unknown No, this part of the description says otherwise:
This does not duplicate MC-267539 as said ticket requests new sounds be implemented for special wood types.

@unknown Ah my bad, this relates to MC-267539 in that case.