When the distance is too far,the rendering of fire textures within the vertical plane has issues with depth conflict.
When the distance is too far,the rendering of fire textures within the vertical plane has issues with depth conflict.
(Unassigned)
Unconfirmed
(Unassigned)
rendering
1.20.5, 1.20.6 Release Candidate 1, 1.20.6
Retrieved
Does MC-254069 describe your issue?