I think when eating an item with both food and max_durability components it should consume 1 durability point of item when eaten, rather than just being eaten as normal food.
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The same probably applies to the items used, for example:
Throw Ender's pearl, snowball, potions, etc.
The use of spawn eggs, totem of undying, fireworks, bone meal, fire charge, etc.
And there may also be: projectiles that must be fired with a bow or crossbow, the installation of a block.
P.S. After looking for similar problems (there are none), I decided that this is the closest and there is no point in splitting it into several bugs.
(Translated through a translator)