This is actually NOT a bug, and you CAN make the text green, its based on attribute ID. Any base game ID will give you a green text. @Hardel Tested in: 1.21.3 Example command: /give @p iron_pickaxe[attribute_modifiers=[{id:"minecraft:base_attack_damage",type:"attack_damage",amount:3.0,operation:"add_value",slot:"mainhand"},{id:"attack_damage",type:"attack_damage",amount:3.0,operation:"add_value",slot:"mainhand"}]] 1
This is actually NOT a bug, and you CAN make the text green, its based on attribute ID.
Any base game ID will give you a green text. @Hardel
Tested in: 1.21.3
Example command: /give @p iron_pickaxe[attribute_modifiers=[{id:"minecraft:base_attack_damage",type:"attack_damage",amount:3.0,operation:"add_value",slot:"mainhand"},{id:"attack_damage",type:"attack_damage",amount:3.0,operation:"add_value",slot:"mainhand"}]] 1