Various enchantments do not function correctly.
This includes (but may not be limited to):
Quick Charge
Crossbow loading animation is not sped up according to the level of quick charge applied. This is not a desync issue; the player may let go of the right mouse button before the animation is finished, and the crossbow will update visually to display a loaded crossbow, and can be fired thereafter as normal.
Riptide
Does not affect player velocity whatsoever, in both rain and water. Player visually enters the "riptide" state and the hitbox updates accordingly, but the player does not move.
Damage increasing enchantments (Sharpness, Smite, Bane Of Arthropods etc)
Appears to functionally reduce damage; mobs require additional hits to kill as opposed to the unenchanted weapon. Applies to impaling melee damage only, does not effect Power. Swords with Smite V or Bane Of Arthropods V deal no (0) damage to their targets.
Thank you for your report!
We're actually already tracking these issues in MC-271400, MC-271423 and MC-271402, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote or any additional information to the main tickets it would be appreciated.
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