mojira.dev
MC-271788

Shulker Bullets not being Targeted will be Attacked as if they were Hit Directly.

When attempting to left click, a Shulker Bullet near your crosshair, whilst not directly targeted, may be attacked instead of the attack landing where your crosshair was aimed.

Expected Outcome:
When using an attack while not looking at a Shulker Bullet, the Shulker Bullet entity is not attacked.

Actual Outcome:
The nearby Shulker Bullet is attacked and destroyed, and any entity or location that was actually being targeted is not attacked or interacted with.

Steps to Reproduce:
1. Create a Shulker entity.
2. Wait for it to begin firing bullets at the player.
3. Use an attack while aiming near, but not directly at, the Shulker Bullet.

Attachments

Comments 4

This is very likely intended; as far as I know, all punchable projectiles have a hitbox larger than their collision box. It would be nice if hitboxes and collision boxes were fully decoupled someday, and both were shown with F3+B; as of right now the ender dragon has a very crude implementation of this.

The resolution of both MC-77613 and MC-266871 support this issue being WAI behavior.

Can confirm in 1.21, with my previous comment in mind. Likely WAI behavior.

Thank you for your report!
After consideration, the issue is being closed as Working as Intended.

Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.

Full Version HistorySnapshot Version HistoryThe official Minecraft feedback site

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki

ninja70707

(Unassigned)

Community Consensus

24w18a, 1.21

Retrieved