When attempting to left click, a Shulker Bullet near your crosshair, whilst not directly targeted, may be attacked instead of the attack landing where your crosshair was aimed.
Expected Outcome:
When using an attack while not looking at a Shulker Bullet, the Shulker Bullet entity is not attacked.
Actual Outcome:
The nearby Shulker Bullet is attacked and destroyed, and any entity or location that was actually being targeted is not attacked or interacted with.
Steps to Reproduce:
1. Create a Shulker entity.
2. Wait for it to begin firing bullets at the player.
3. Use an attack while aiming near, but not directly at, the Shulker Bullet.
Attachments
Comments 4
Thank you for your report!
After consideration, the issue is being closed as Working as Intended.
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This is very likely intended; as far as I know, all punchable projectiles have a hitbox larger than their collision box. It would be nice if hitboxes and collision boxes were fully decoupled someday, and both were shown with F3+B; as of right now the ender dragon has a very crude implementation of this.