When an item display entity is given the billboard component, it will mirror the item's texture for whatever reason. See image.
[media]Here's the command:
/summon item_display ~ ~ ~ {billboard:"center",item:{id:"minecraft:light",count:1}}
I should also mention that this issue cannot currently be counteracted by using a transformation component to rotate the model 180°, as it creates a visual bug. (MC-272073)
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Sorry, should've provided the command used in the original post—my bad.
Here's the command:
/summon item_display ~ ~ ~ {billboard:"center",item:{id:"minecraft:light",count:1}}
I should also mention that this issue cannot currently be counteracted by using a transformation component to rotate the model 180°, as it creates a visual bug. (MC-272073)
⚠️ The environment is supposed to only contain PC details.