mojira.dev
MC-274024

Inconsistent pixel in double chest texture compared to single chest

The bug

In the textures for chests and trapped chests, there is a light pixel near the top-left of the front face. For their large variants, this pixel is darker, which causes a visual shift when adding or removing another chest block to the right of a chest.

How to fix

Change the texture so the pixel matches for both sizes.

Linked issues

Attachments

Comments 2

Can confirm, though there are more sections not covered in the report that are discolored. I have provided a resource pack which fixes all the incorrect pixels.

normal_right:

[media]

normal_left:

[media]

Fix, and Video:

[media][media]

Thank you for your report!
After consideration, the issue is being closed as Working as Intended.

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muzikbike

(Unassigned)

Community Consensus

Textures and models

1.21

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