The bug
In the textures for chests and trapped chests, there is a light pixel near the top-left of the front face. For their large variants, this pixel is darker, which causes a visual shift when adding or removing another chest block to the right of a chest.
How to fix
Change the texture so the pixel matches for both sizes.
Linked issues
Attachments
Comments 2
Thank you for your report!
After consideration, the issue is being closed as Working as Intended.
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Can confirm, though there are more sections not covered in the report that are discolored. I have provided a resource pack which fixes all the incorrect pixels.
[media]normal_right
:
[media]normal_left
:Fix, and Video:
[media][media]