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MC-2742

LWJGL 2.8.5 issue/compatibility

When I use LWJGL 2.8.5, sometimes when I run in a dungeon, the player stop at invisible walls, so I have to release the run button and start running again. With LWJGL 2.8.4 there is no problem.

Comments 5

This issue would seem to have to do with LWGJL and not minecraft, and should therefore not be posted here.

It concerns minecraft because it should do proper use of the LWJGL libraries.

Exactly, Its proved that newest versions of LWGJL libs improves a lot the FPS of the game, I report this to ensure that the developers use wrong the new api or implementation. So, its minecraft problem.

Issue still present in Minecraft 1.4.4pre

Mojang only ship a lower version of LWJGL purely because they know there are issues in later versions. They are however working on it. Reporting a bug with a version of a library which isn't even shipped with Minecraft is not much use. Until Mojang ship a higher version of LWJGL by default, I don't think this is an issue.

Franco Pellegrini

(Unassigned)

Unconfirmed

Minecraft 1.4.2

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