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MC-274302

Arrows not triggering shriekers when the player is disconnected

Problem

When an arrow shot by a disconnected player hits a block, sculk sensors do not detect it as a vibration originating from a player, and thus do not trigger nearby shriekers

It only works if the player is connected (can disconnect and reconnect too). This has been tested both in singleplayer using the Carpet mod and on a vanilla multiplayer server

 

Observed behavior

  1. A player shoots an arrow into a block

  2. The player disconnects

  3. The arrow is moved (by another player or a redstone contraption, or simply lands)

  4. Sculk sensors are activated, but not shriekers

 

Expected behavior

Shriekers should be triggered, as the arrow was originally shot by a player

Attachments

Comments 1

Baryhobal

(Unassigned)

Community Consensus

Gameplay

Low

Game Events

1.21

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