The bug
If you have a debug pie with a lot of sub-elements, instead of showing the topmost elements and the actual debug pie (which would be more useful to see), they display off the screen and instead it shows the bottommost elements (which is less useful because those are not causing you as much lag and also you can't even see the debug pie)
Steps to reproduce
Load up a world with a lot of different entities
open the debug pie (F3+1)
navigate using the number keys to tick, level, and entities
If you have enough entities, the debug pie and some of the topmost elements won't even show on the screen.
Expected results
The elements with the smallest percents would display off the screen
Observed results
The debug pie can go completely off the screen as well as some elements
Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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