When a baby zombie attacks the player, the zombie's arms will detach from the rest of the model during the attack animation.
Environment
Java Edition 24w33a with all experimental features enabled, Singleplayer, not open to LAN
When a baby zombie attacks the player, the zombie's arms will detach from the rest of the model during the attack animation.
Java Edition 24w33a with all experimental features enabled, Singleplayer, not open to LAN
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We're tracking this issue in MC-275361, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as Fixed. Please check the Fix Version/s field in that ticket to see in which version this behavior was or will be fixed.
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