Advancements window has an incorrect render approach of the layers of GUI, displaying the blocks and items slot icons too far in front of the rest components in the window - resulting in the main window texture to be behind the icons that should be in the window. Every other element of the window seems to be correct, only the slot icons are wrongly displayed.
Steps to Reproduce:
Look closely at the default Advancements window, where you can see the problem.
OREdit resource pack so the retextured window is slightly wider for example to see the problem immediately.
Observed Results:
The shadow of the Advancements window (and so the whole texture of the window) is behind the item display render.
Expected Results:
The Advancements window is in front of the item display render and all the components that are inside of it.
We do not have enough information to reproduce this issue.
Please include the following information to help us understand your problem:
Please also attach any needed commands, add-ons/behavior packs, data packs, resource packs, screenshots, videos, or worlds needed to help reproduce this issue.
Refer to the Bug Tracker Guidelines for more information about how to write helpful bug reports. Bug reports with insufficient information may be closed as Incomplete.
This issue is being temporarily resolved as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki