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MC-276285

An entity with a lot of passengers causes MSPT and FPS severely degraded

1. summon 4,096 item_display. (Actual Passengers count: 4,095)
2. Try running the following command.

execute as @e[type=item_display] run ride @s mount @e[limit=1,type=minecraft:item_display]

-> As you can see in the image, the performance is greatly reduced. In addition, There was also a decrease in FPS.
These MSPT and FPS reductions disappear once all passengers are dismounted.

execute as @e[type=item_display] run ride @s dismount

When we doubled the number of passengers, MSPT and FPS degraded to unplayable levels.

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Comments 4

This bug causes lag every tick. (MC-276285)
It is different from the lag that occurs when using the `/summon` command once (MC-276284)

@QUAM12 can you restate steps to cause, the command had no effect on my game.

confirmed although this seems to be a variation of MC-276284

seoj12914

(Unassigned)

Community Consensus

Platform

Normal

Entities, Performance

1.21.1, 24w36a

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