When a villager gets zombified, they get pushed back. This never happened in older versions of the game. Not sure if this is intended or not.
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After consideration, the issue is being closed as Working as Intended.
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This is due to how mob conversion now transfers some data over, this is caused by the Motion nbt transferring over from the hit Villager, which took knockback from the Zombie's attack, to the resulting Zombie Villager.
I'll personally believe this is working as intended due to recent changes but it could be otherwise.