When summoning a mob with specific data and then checking it's tags with the /data command. It not longer shows many of the tags.
Mob summoned with many tags.
/summon minecraft:zombie_villager ~ ~ ~ {Brain: {memories: {}}, HurtByTimestamp: 18145, IsBaby: 0b, Invulnerable: 0b, FallFlying: 0b, PortalCooldown: 0, AbsorptionAmount: 0.0f, InWaterTime: -1, FallDistance: 0.0f, DeathTime: 0s, Xp: 0, HandDropChances: [0.085f, 0.085f], PersistenceRequired: 0b, ConversionTime: -1, Motion: [0.0d, -0.0784000015258789d, 0.0d], Health: 22.234455f, LeftHanded: 0b, Air: 300s, OnGround: 0b, Rotation: [2.370819f, 0.0f], HandItems: [{}, {}], ArmorDropChances: [0.085f, 0.085f, 0.085f, 0.085f], CanBreakDoors: 1b, Fire: -1s, ArmorItems: [{}, {}, {}, {}], CanPickUpLoot: 0b, VillagerData: {profession: "minecraft:fisherman", level: 1, type: "minecraft:jungle"}, attributes: [{id: "minecraft:zombie.spawn_reinforcements", modifiers: [{amount: 1.0d, id: "minecraft:leader_zombie_bonus", operation: "add_value"}, {amount: -1.0500000000000003d, id: "minecraft:reinforcement_caller_charge", operation: "add_value"}], base: 0.020941521419582797d}, {id: "minecraft:generic.movement_speed", base: 0.23000000417232513d}, {id: "minecraft:generic.follow_range", modifiers: [{amount: -0.04526615108559132d, id: "minecraft:random_spawn_bonus", operation: "add_multiplied_base"}], base: 35.0d}, {id: "minecraft:generic.max_health", modifiers: [{amount: 1.292522757760472d, id: "minecraft:leader_zombie_bonus", operation: "add_multiplied_total"}], base: 20.0d}, {id: "minecraft:generic.knockback_resistance", modifiers: [{amount: 0.0426243463603484d, id: "minecraft:random_spawn_bonus", operation: "add_value"}], base: 0.0d}], HurtTime: 9s, DrownedConversionTime: -1}Mob then checked with /data command or f3+i. Notice not as many tags.
/summon minecraft:zombie_villager 290.50 26.00 25.50 {Brain: {memories: {}}, HurtByTimestamp: 18145, IsBaby: 0b, Invulnerable: 0b, FallFlying: 0b, PortalCooldown: 0, AbsorptionAmount: 0.0f, InWaterTime: -1, FallDistance: 0.0f, DeathTime: 0s, Xp: 0, HandDropChances: [0.085f, 0.085f], PersistenceRequired: 0b, ConversionTime: -1, Motion: [0.0d, -0.0784000015258789d, 0.0d], Health: 20.0f, LeftHanded: 0b, Air: 300s, OnGround: 1b, Rotation: [2.370819f, 0.0f], HandItems: [{}, {}], ArmorDropChances: [0.085f, 0.085f, 0.085f, 0.085f], CanBreakDoors: 1b, Fire: -1s, ArmorItems: [{}, {}, {}, {}], CanPickUpLoot: 0b, VillagerData: {profession: "minecraft:fisherman", level: 1, type: "minecraft:jungle"}, attributes: [{id: "minecraft:movement_speed", base: 0.23000000417232513d}], HurtTime: 0s, DrownedConversionTime: -1}
This might be a old vs new syntax changes.