mojira.dev
MC-277024

If an entity is mounted on top of another entity, the entity below cannot turn its head toward the surrounding entities

This phenomenon is not a major critical flaw, but it causes the entity below to appear as if it is moving like a robot.

 
 
I think this is a bug because I remember that before the patch where entities with passengers could control other entities, the entities below were able to look at other entities.

 

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Spider jockeys and chicken jockeys are typical mobs affected by this, meaning that the entity below cannot turn its head toward the surrounding entities.
 

 
However, there are mobs that are not affected by this, such as piglins, villagers, ravager that carries all mobs with the raiders tag , and hoglins. 

 

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Interestingly, during experimentation with these mobs, it has been observed that they can sometimes turn their heads 180 degrees to look behind them. If this is patched, it would seem more natural for the vehicle entity to only look at the surrounding entities and not at its rider.

 

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Procedures needed to reproduce this phenomenon:

 

1. summon entity that cannot facing entity near :

summon chicken ~ ~ ~ {IsChickenJockey:1b,Passengers:[

{id:"minecraft:zombie",IsBaby:1b}

]}

summon minecraft:spider ~ ~ ~ {Passengers:[{id:"minecraft:skeleton",HandItems:[

{id:"minecraft:bow",count:1}

,{}]}]}

summon vindicator ~ ~ ~ {Passengers:[

{id:"minecraft:pillager",Patrolling:1b,patrol_target:[I;1,1,1]}

]}

summon skeleton_horse ~ ~ ~ {SkeletonTrap:1b}

2. Approach closely to check if the entity below is looking at the surrounding entities (including the player).

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Thank you for your report!
We're tracking this issue in MC-276993, so this ticket is being resolved and linked as a duplicate.

Please do not duplicate your own reports.

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Oh, I thought my post was deleted for some unknown reason. I hope this bug gets fixed soon.

yesterday_232

(Unassigned)

Unconfirmed

(Unassigned)

1.21.1

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