1. When placing an observer with its "powered" blockstate set to "true" via command, it will be placed with it set to "false". (Unlike MC-277277 the observer doesn't even detect a block update first, to turn off afterwards, but starts out as unpowered.)
/setblock ~ ~ ~2 minecraft:observer[powered=true]
/fill ~ ~ ~2 ~ ~ ~2 minecraft:observer[powered=true]
2. Executing the same command a second time & thus replacing the unpowered observer (not just any block) will then make it stay powered as was expected from the first execution. (Every consecutive execution of the same command will then result in it failing as expected, because the block doesn't change anymore.)
Execute the same command again
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Can reproduce.
Few clarifications:
The observer stays powered even after updating the block(i.e. placing any block next to it) OR relogging into the world
The observer does not change the redstone output even if a block was placed/the block was updated on the "face" side
Everything said in the comments and the post happens in BOTH the vanilla version of the game AND the redstone experimental features.