mojira.dev
MC-277810

When I ride an entity and that entity is teleported, the player view angle data is not properly sent to the server

When I ride an entity and that entity is teleported,

the player view angle data is not properly sent to the server

 

Even though the server ping is less than 5ms, the transmission of the view angle between the client and server is not smooth. The data pack in the video is for a racing game where steering is controlled by the player's viewpoint.

My view angle is transmitted to the server and displayed in the chat every tick. Even if there is an issue with my data pack and steering doesn't work, the player's view angle information should still be properly output in the chat. However, there are cases where the view angle information is not synchronized between the client and server. Despite this, WASD inputs are registered immediately.

I believe this is a vanilla bug and would like to request a hotfix.

 

And this bug occurs in singleplay as well.

 

not glitched

https://www.youtube.com/watch?v=itSelQ5J3L8

 

half glitched

https://www.youtube.com/watch?v=DsrLT6gAKtA

 

full glitched

https://youtu.be/XMINhd2zq9A?si=yB7hJIiwrseyzX6r

 

Linked issues

Comments 2

Thank you for your report!
We're tracking this issue in MC-277807, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

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kite2459

(Unassigned)

Unconfirmed

(Unassigned)

1.21.3

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