mojira.dev
MC-277910

Changing the block breaking animation via resource pack can cause z-fighting

The block breaking animation renders too close to the block, so it renders underneath custom blocks in datapacks. Even when the item display is at only 1x1x1 scale, making it z-fight with the block underneath, the breaking animation still renders underneath it

Attachments

Comments 4

Because the texture is applied directly onto the block's textures. This is a change request, not a bug.

Please provide the resource pack used to experience this bug

The resource pack isn't specifically causing the issue, it's any item or block display with a block sized model, and since writing this post I have come to realise it's because of how Fabulous Graphics change the rendering of the breaking animation, making it apply directly to the block texture instead of above it.

Thank you for your report!
However, this issue is Invalid.

You have posted a feature request or a suggestion. This site is for bug reports only.
For suggestions, please visit The Minecraft Feedback Site or visit the Minecraft Feedback Discord server.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki

FracturedFlux

(Unassigned)

Unconfirmed

(Unassigned)

1.21.3

Retrieved