The zombie villager's outer robe cube renders with the same width and length as the main body cube, which is inconsistent with how the villager renders this cube.
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@B4dAtMC The resourcepack in picture 2&3 (which has the exact same mapping as vanilla zombie villagers) is not the cause as this occurs even in its absence (reference picture #1). Resourcepacks cannot edit entity models. Please do not lecture others about things you don't understand.
I’m having difficulty knowing if I am reproducing this issue correctly. Please can you provide a good way to reproduce the issue?
i see that you're using a texture pack, put it off and see if the problem remains