Armor Stand loses hitbox when using Invisible:true
Description:
When applying the Invisible:true
tag to an armor stand, it becomes invisible, but also loses its hitbox as if the Marker:true
tag was applied. This occurs even when Marker:false
is explicitly set. The issue was initially discovered in a modded version of Minecraft with OptiFine, but during further testing, it was also observed in the vanilla version 1.21.4.
Expected behavior:
The armor stand should become invisible while retaining its active hitbox.
Actual behavior:
The armor stand becomes invisible and loses its hitbox, as if Marker:true
was applied, even when Marker:false
is explicitly set.
Additional information:
Tried using the following commands:
/give @p minecraft:armor_stand[entity_data={id:'minecraft:armor_stand',Invisible:true}]
/summon minecraft:armor_stand ~ ~ ~ {Invisible:true,Marker:false
}
Explicitly adding
Marker:false
does not solve the problem.The issue occurs when using both
/summon
and/give
.Minecraft version: 1.21.1 and 1.21.4 (vanilla)
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I want to clarify that there is no hitbox at all, it cannot be hit, broken or moved like it would be with a marker: true