mojira.dev
MC-280231

All forceloaded chunks are removed when game tests finish

How to reproduce

  1. Mark a chunk to be force-loaded

    /forceload add 50 0 50 0
  2. ✔ Validate that this chunk is now force-loaded

    /forceload query
  3. Run any test instance

    /test run minecraft:always_pass
  4. ❌ Notice that the chunk is no longer force-loaded

    /forceload query

Expected behavior

Chunks that were previously marked as force-loaded by commands would stay being force-loaded.

Comments 2

I am able to reproduce the reported behavior. It has been present ever since 25w03a, when the game test system was made available.

The test system is not meant to interact with any other systems in existing worlds. Running tests will assume ownership of your world, and like stated in the changelog: “The test framework expects to run tests in a separate superflat world”. Trying to mix it with other systems will have undefined results.

Misode

(Unassigned)

Community Consensus

(Unassigned)

25w07a

Retrieved