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MC-280360

The game stops updating frames while loading chunks

as of 25w09a every time i try to even load a world no matter if its default or not the game stops updating frames(this also happens even with render distance set to 2) i don’t even know how this is happening maybe this line in the logs while starting the game has something remotely to do with it?

21:28:14.809 frd Render thread Using optional rendering extensions:
GL_KHR_debug, GL_ARB_vertex_attrib_binding, GL_ARB_direct_state_access

i don't really know much OpenGL so this might just be some normal things but i didn't see this prior to snapshot
25w09a/b

as well i don’t have any screenshots cause everytime i did try to do screenshot its just a black screen but the game does still run normally (except the updating frames part) and again sorry if this is not enough info this is the best i currently got.

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Something similar happened to me too, here is the proof (sorry for the slow loading and audio errors)

[media]

I am having issues with it getting stuck on a single frame too. Here are my specs…

Windows 11
Java 21.0.3
CPU: 8x Intel(R) Core(TM) i7-8550U CPU @ 1.80GHz
Display: 2560x1316 (Intel)
Intel(R) UHD Graphics 620
3.2.0 - Build 31.0.101.2130

SeveredBow737

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Very Important

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25w09b

25w10a

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