as of 25w09a every time i try to even load a world no matter if its default or not the game stops updating frames(this also happens even with render distance set to 2) i don’t even know how this is happening maybe this line in the logs while starting the game has something remotely to do with it?
21:28:14.809 frd Render thread Using optional rendering extensions:
GL_KHR_debug, GL_ARB_vertex_attrib_binding, GL_ARB_direct_state_access
i don't really know much OpenGL so this might just be some normal things but i didn't see this prior to snapshot
25w09a/b
as well i don’t have any screenshots cause everytime i did try to do screenshot its just a black screen but the game does still run normally (except the updating frames part) and again sorry if this is not enough info this is the best i currently got.
Something similar happened to me too, here is the proof (sorry for the slow loading and audio errors)
[media]