I was making a Minecraft mini game, so I was going to use a resource pack to rename the items, (such as Sphax PureBDcraft does), but when it was edited, some items I renamed such as Redstone appeared as:
'Redstoneitem.snowball.name=Snowball'
I renamed Redstone to '+800', so it was in the game named:
'+800item.snowball.name=Snowball'
Glowstone did the same, and also with Golden Apples.
But all the other renamed items appeared as how they were meant to be.
(Diamonds = +2,000, Nether Stars = +1,250, etc.)
I have the Language file used in the attachments.
(If there's a better place to post this, please tell me)
Attachments
Comments 8
You named the redstone to +800.item.snowball.name=Snowball
. The game does of course display that name.
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No, that is false. I named it to +800 and tried the colon to see it that helped, and it doesn't. I did NOT try to name it that, I meant to name it +800
I'm sorry, if you rename something wrong and it appears just like how you renamed it, you are doing things wrong.
I'm quite sure it is because you used an editor that simply doesn't understand the concept of '\n' newlines and demands '\r\n' (like notepad)
So eventhough it was all on a single line you still edited it, broke it and then blame us 🙂
As said earlier, this is not a bug but PEBCAK (Problem Exists Between Chair and Keyboard)
This may happen if you edit the 'lang' files on your resource pack. A few bugs and issues has been found on the new system. I got 3 bugs (with this)