Witch spawned too high up without a witch inside the house!
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Witches, like all other hostile mobs, will spawn randomly under the right conditions. Don't expect for there to always be one there.
While exploring in the snapshot, a Witch Hut generated with a Witch in it. That's their spawning zone, so given time, they should appear there. As for being too high, it's probably meant to discourage them simply wandering away. I suppose you couldn't just give them villager living AI since if you build something nearby, she might run over and try living in it. Witch farms would be annoying, then...
There's a specific zone inside the witch hut in which Witches can spawn. You just have to wait for a witch to spawn. And, if it's too high, the grab some blocks and pillar up there. It's not like there's no blocks around you.
Is this still a concern in the current Minecraft version 1.7.2 / Launcher version 1.3.4 or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
How was it too high? Are you saying that it should be on the water?