The bug
Applying the waypoint_transmit_range
attribute to an entity at the same tick it is summoned makes it not show on the locator bar until this attribute is updated to another value once again.
Note: Locator bar experiment needs to be enabled in the world.
How to reproduce
Use the next command to summon an armor stand with the attribute applied:
/execute summon minecraft:armor_stand run attribute @s minecraft:waypoint_transmit_range base set 60000000
Notice how the armor stand doesn’t appear in the locator bar.
Use the next command to update the attribute of this armor stand to another value:
/attribute @n[type=minecraft:armor_stand] minecraft:waypoint_transmit_range base set 60000001
Notice how the armor stand now appears as a waypoint..
Expected result
The armor stand appears as a waypoint after executing the first command.
Observed result
The armor stands doesn’t appear as a waypoint until the second command is executed.
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