Couldn’t find a duplicate report, so reporting this.
Steps to reproduce:
Run this command:
/rotate @s 100000000 0
Notice that the player’s hand rotates crazily, the player’s horizontal movement becomes jittery, the player’s aim is wrong, and that the player cannot move horizontally.
Run this command (Higher values might be required for computers with good specs):
/rotate @s 1000000000000000 0
Notice that the game freezes.
This also works with relative rotations.
Observed result:
When the command is run:
The player’s hand rotates crazily
The player’s horizontal rotation becomes jittery (Horizontal rotation becomes completely impossible if high values are provided)
The player’s aim is wrong
The player cannot move horizontally
The game freezes when high values are provided
Expected result:
The player would just rotate as normal.
Environment
OS: Windows 11 10.0.26120.3671
CPU: Intel Core i5-8250U
RAM: 16GB, Allocated 6GB for Minecraft
Graphics: Intel UHD Graphics 620
The reported behavior has been present ever since 24w40a, when the
rotate
command was added.