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Still not fixed in 26.3 snapshot 6, at least in my case (27.0 Developer Beta 4)

This might have been a macOS issue, since it seems like it was fixed in macOS 27 Golden Gate Developer Beta 2 and in 26.3-snapshot-1 (although this might still be an issue in macOS 26 since this did happen before updating according to my memory, unsure)

Tested on macOS 27 Golden Gate Developer Beta 1.

[media: cjkBreak1080p.mov]

This issue also seems to happen when:

  1. During sunrise/sunset

  2. Turning the camera during sunrise/sunset

  3. Moving into a biome with a different fog color during night - noticeable when moving back and forth a surface sulfur cave or a pale garden (interestingly, the pale garden’s fog color seems to have changed in 26.2 snapshot 6.)

1 and 2 may be harder to notice, but it is definitely jitterier than previous versions (tried comparing with 1.21.4)

Confirmed in 26.2 Pre-Release 2.

Intentional, this was changed in 25w31a.
Duplicate of MC-300118.

Cannot reproduce, this works correctly in 1.21.11, maybe try checking other parts of your datapack?

Can confirm in 26.1 Snapshot 9, using macOS 26.4 Beta 1 with Korean IME.

Retry, ignore previous comment

[media: Untitled.png]

Mouse: Using Logitech Pebble M350s, but happens with other wireless mouse / built in trackpad as well (Using the MiddleClick app for middle clicking with trackpad, but seems unrelated to this issue)
CPU: Apple M4
RAM: 24GB
GPU: Apple M4 (10 GPU Cores)
Using standard settings in macOS + Using Fluor app to control the setting ‘Use F1, F2, etc. keys as standard function keys’, disabling the app and turning on the above macOS setting still causes this issue

Upon further investigation, this issue only happens when the setting ‘Use F1, F2, etc. keys as standard function keys’ is enabled and when key combo F3+F4 or F3+N is pressed to switch to spectator. Using /gamemode does not cause this issue.


It also seems to occur when the hotkey ‘Select on Hotbar’ is pressed rather than the Middle Mouse Button itself. For example, set ‘Select on Hotbar’ to 'O' and press O while in survival, the moment you switch to spectator (Using F3+N) the hotbar will show up.


The action of Pick-Blocking itself does not seem to be related to this issue.

Why is this considered WAI? Wasn’t the Lunge enchantment not supposed to modify the player’s y-momentum at all?

Unable to reproduce in vanilla 1.21.11, however this seems like a known Iris issue. Try disabling the Iris mod entirely.

Not sure if this is actually reproducing the bug, or if its just missed input, but this footage does seem strange:

[media: 2026-01-15 17-35-28.mov]

Lunging while standing on the ground or only jumping and lunging does not seem to give the same result

Since snapshot 25w31a (1.21.9), the debug screen is accessible from everywhere in the game. This is intentional.

This is not a bug, but a feedback.
Please report feedbacks at the Minecraft Feedback Site.

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