Clouds will not render at render distances below 4
Reproduction Steps:
- Set your render distance to 4
- Set your render distance to 3
Observed Results:
- Clouds disappear when render distance is below 4
Expected Results:
- Clouds would still appear
Note: If this isn’t a bug but an intentional feature to improve FPS for very low end devices that would require such low render distances… clouds can be disabled separately already so I don’t think it makes sense to hardcode this behaviour.
Can confirm