mojira.dev

Ceresjanin123

Assigned

No issues.

Reported

MC-299200 Stray pixels of the sky are visible through chiseled bookshelves when using custom model Community Consensus MCPE-220640 Vibrant Visuals: Squid ink cloud particles flash random colors at night Confirmed MC-297801 Stepping onto soul sand briefly slows you down, even if you have the soul speed enchantment Community Consensus MC-297336 Experience orbs from thrown bottles o' enchanting are very prone to getting stuck inside blocks when thrown against a corner Fixed MC-297235 Clouds not fully rendered depending on angle when very high above the world Fixed MC-297127 The hotbar can appear inside the loading screen Duplicate MC-297126 "Failed to read field..." error spam when upgrading a 25w15a or 25w16a world Fixed MC-297124 Clouds too transparent on lower render distances Invalid MC-297122 Significant performance regression in 25w16a Community Consensus MC-296911 Rendering of the F3 menu significantly more performance intensive since 25w15a Community Consensus MC-296877 Clouds do not render in custom worlds with without cloud_height specified since 25w15a Works As Intended MCPE-217136 Vibrant Visuals: Enchantment Glint is very faint in first person view Confirmed MC-296758 Clouds have extra unnecessary geometry inside them Duplicate MC-296756 Clouds do not render at render distance 2 & 3 Fixed MC-296755 Resource Packs: The panorama overlay now renders in front of everything in the title screen Fixed MCPE-216877 Vibrant Visuals: Snow turns pink with Vibrant Visuals enabled Confirmed WEB-7879 Cannot attach images when creating WEB reports Duplicate WEB-7878 The bug tracker automatically replaces bug tracker links with non-functional ones Confirmed MCPE-216813 Vibrant Visuals: TAA turns itself off permanently after changing VV settings and restarting the game Confirmed MCPE-216806 Vibrant Visuals: Textures of light sources become extremely washed out at night Fixed

Comments

Based on this I have a theory these links do work for people with special permissions (Mods, MCQA & Mojang) so I would implore to attempt reproduction on a regular user account without any privelages.

This doesn’t appear resolved. In fact your “test” comment in which you claim to have failed to reproduce this, does actually reproduce the issue on my end

[media]

@GoldenHelmet no that should be reported separately

This is fixed in 25w21a. Likely because MC-258336 was a forward duplicate

Video of new reproduction steps now that the related issue is fixed:

[media]

Insight from RaphiMC:
”The buffer upload regression in 1.21.5 does not affect all systems. It mostly affects Apple GPUs. Avoiding glBufferSubData on all systems causes a performance decrease on most GPU drivers. ImmediatelyFast <=1.21.4 in fact even has an optimization which replaces glBufferData with glBufferSubData because its measureably faster on most systems.

It should be noted that 1.21.5 has multiple other performance regressions, even ones which affect all GPU vendors, so direct comparisons between 1.21.4 and 1.21.5 even with the buffer upload fix are not possible.”

Dear Macka. I implore you to be more thorough with your role on the bug tracker. The “suggested fixes” you speak of were posted by an AI bot and were clearly nonsensical and irrelevant. The comment is now deleted, presumably by another moderator.

To futher clarify, the comment mentioned OptiFine which is a Java Edition 3rd party mod and not applicable to Bedrock Edition. Lowering render distance or mipmapping should have no effect on stars and Vibrant Visuals does not have motion blur

[media]

Lastly yes, this is still an issue in the latest version

Can confirm. Also this isn’t exclusive to the lava cauldron. the water cauldron is also affected, you can use it to extinguish yourself via the same manner,

Actually can reproduce.
This issue appears to be VERY closely related to MC-279284

I couldn’t reproduce it before because I was throwing the bottles against a flat wall. But it does still happen when throwing the bottles against a corner (because they still get stuck inside blocks in that case)

[media]

Cannot reproduce in 25w18a

[media]

Can confirm in 1.21.5 and 25w17a

I am not using any add-ons or resource packs

video settings

[media]

This is fixed in the latest preview
and I am not using any add-ons or resource packs

Much easier to see that the issue was fixed in a tall world

[media]

Yes but only if Volumetric Fog is turned on
And it’s much less severe

[media][media][media]