Snow layers in the distance now flicker significantly. The significance of the flickering is exaggerated with lower mipmap level settings, but is still present with maximum mipmap level and maximum anisotropic filtering. This may affect certain other non-full blocks as well, but I’ve only noticed it for snowy layers so far.
This is not snowy grass but snow layers flickering. It’s caused by geometry (snow layers are only 2 pixels tall), not the texture so anisotropic filtering has no effect.
The only way to fix this is either TAA or MSAA or LOD’s and I doubt Mojang is willing to add any of these.