Clouds have unnecessary faces inside them that aren’t normally visible.
I assume they are culled when player is not inside a cloud, but if not this is a possible performance issue.
Reproduction Steps:
- Go inside a big cloud
Observed Results:
- It has many extra faces inside itself
Expected Results:
- These extra faces wouldn’t be present
Thank you for your report!
We are tracking this issue in MC-16001, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as Won’t Fix, which means this is considered a bug but will not be fixed. The description of that ticket or the comments might explain the rationale. Please do not leave a comment on the linked ticket.
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