In 25w16a, the panorama_overlay texture is incorrectly rendered on top of the buttons and title on the title screen. This doesn’t affect the vanilla game since this texture is fully transparent by default, however this bug affects any resourcepack creators that want to add an overlay to the panorama
Steps to reproduce:
Download the “overlaybug.zip” resourcepack (attatched)
Activate it ingame
Go to the title screen and notice how the right half of the screen is white including the buttons and title
Expected Behaviour:
The panorama_overlay should not render over other gui elements, like in 1.21.5
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We are tracking this issue in MC-296755, so this ticket is being resolved and linked as a duplicate.
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