mojira.dev
MC-297124

Clouds too transparent on lower render distances

In 25w17a a separate cloud render distance slider was introduced. Using it to bring cloud render distance back to 32 chunks (same as it is in 1.21.5) you’ll see that the clouds appear way too… blue. Probably because fog is taking effect earlier than it should.

A possible solution to this is pushing fogStart further on lower render distances, fogEnd can stay the same.

Reproduction Steps:
- Create a superflat world in 1.21.5
- Run command /tp ~ ~10 ~
- Look up
- Load into the same world in 25w17a
- Set cloud render distance to 32 chunks

Note: Pay attention only to the clouds directly above you, not the ones as the edge of your screen. The fact that they appear differently is intentional, so I cropped them out of the screenshots.

Observed Results:
- In 25w17a clouds appear too faded

Expected Results:
- Clouds would look normal even on lower render distances

Attachments

Comments 2

Thank you for your report!
After consideration, the issue is being closed as Invalid.

You have posted a feature request or a suggestion. This site is for bug reports only.
For suggestions, please visit The official Minecraft feedback site or visit the Minecraft Feedback Discord server.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki

Ceresjanin123

(Unassigned)

Community Consensus

(Unassigned)

25w17a

Retrieved