mojira.dev
MC-297754

Player movement disabled when using Bopomofo (Zhuyin) input method

Description:
When using the Bopomofo (Zhuyin) input method on a Taiwanese keyboard layout, the player is unable to move their character in-game. Switching to the English input method resolves the issue and restores normal movement controls.

Steps to Reproduce:

  1. Set your system input method to Bopomofo (Zhuyin).

  2. Launch the game.

  3. Try to move the character using standard movement keys (e.g., WASD).

  4. Observe that movement is unresponsive.

  5. Switch the input method to English.

  6. Movement becomes responsive again.

Expected Result:
Character movement should function correctly regardless of the active input method.

Actual Result:
Character cannot move while Bopomofo (Zhuyin) input method is active.

Environment

Windows 10 11 64Bit

Comments 3

這個應該算是麥塊玩家的常識了吧。像咱們中國的什麽注音、拼音輸入法,甚至外國的日文輸入法,都無法在Java版中使用,你可以試試切換到英文輸入法。

这个应该算是我的世界玩家的常识了吧。像什么咱们中国的什么注音、拼音输入法甚至外国的日文输入法,都无法在Java版中使用,你可以试试切换到英文输入法。

That maybe a common sence in Minecraft player. Like our Chinese’s Zhuyin input method, Pinyin input method, even Japan’s Japanese input method can’t use in Java Edition, you can try change to English input method. (My English isn’t well, you can look at the Chinese.)

Reply baikejishiben:

你說得對,但這個問題不應該被視為正常現象,或只是我們習以為常的習慣。它本來就不應該存在。

You're right, but this issue shouldn't be treated as something normal or just a habit we've gotten used to. It shouldn't exist in the first place.

K

(Unassigned)

Community Consensus

Platform

Normal

Input, Internationalisation

1.21.5, 1.21.6 Pre-Release 3, 1.21.6

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