Whole numbers in a minecraft:number_range input control type in a dialog will occasionally have many strange decimals.
Can confirm.
And we have to put the step to the max value (if it’s 0-100 we have to put step to 101, if it’s 1-100, it’s a step of 100 for example)
but it’s not logcial, it would allow to put step to 1 for example to step 1 per 1 and not the max value directly
Reporter: pizzb
Assignee: (Unassigned)
Created: 2025-05-16T13:02:08Z
Updated: 2025-05-26T14:54:12Z
Resolved: 2025-05-26T14:54:12Z
ADO:
Confirmation Status: Confirmed
Area: Platform
Mojang Priority: Important
Category: Data Packs, UI
Labels:
Affects Versions: 25w20a
Fix Versions: 25w21a
Retrieved 2025-06-07T05:57:23Z
Can confirm.
And we have to put the step to the max value (if it’s 0-100 we have to put step to 101, if it’s 1-100, it’s a step of 100 for example)
but it’s not logcial, it would allow to put step to 1 for example to step 1 per 1 and not the max value directly