mojira.dev
MC-297934

minecraft:number_range input control type dialog floating-point precision error

Whole numbers in a minecraft:number_range input control type in a dialog will occasionally have many strange decimals.

Attachments

Comments 1

Can confirm.

And we have to put the step to the max value (if it’s 0-100 we have to put step to 101, if it’s 1-100, it’s a step of 100 for example)

but it’s not logcial, it would allow to put step to 1 for example to step 1 per 1 and not the max value directly

pizzb

(Unassigned)

Confirmed

Platform

Important

Data Packs, UI

25w20a

25w21a

Retrieved