Zombies and possibly other mobs can sometimes spawn right before night time, causing zombies (and possibly skeletons) to catch fire.
Zombies and possibly other mobs can sometimes spawn right before night time, causing zombies (and possibly skeletons) to catch fire.
There is no bug here- when the sun is setting, zombies and skeletons begin spawning under trees and overhangs and zombies can walk into the sunlight before the sun has fully set (skeletons are a bit smarter and will not do this, but can be pushed into sunlight by other mobs or environmental sources). To verify that they do not burn immediately after spawning:
Create a new superflat world with commands on
/gamerule doDaylightCycle false
/gamerule doMobLoot false
/time set 13188
/kill @e[type=!player]
Observe how only slimes spawn around you
/time set 13189
/kill @e[type=!player]
Observe that all sorts of hostile mobs spawn around you, but none burn because the sun has already gone down.