On 1.21.5, The beacon ray, when rendered on the screen causes texture pack issues (minecraft vanilla texture pack) and also can cause gpu visual errors.
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Will attach a screenshot of my f3 screen later today, but the only helpful information is me using Intel Graphics 2500
This image is also an example of gpu visual errors caused by a beacon ray, but on a third party server (I have contacted the server developers and I confirmed the issue is on my end and caused by the beacon ray being rendered, and also was able to “fix” it by using a third party texture pack to stop rendering the ray.
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We do not have enough information to find the cause of this issue.
Please attach a screenshot of your debug screen, which can be enabled by pressing the F3 key.
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